3D ENVIRONMENT ARTIST · REALTIME GRAPHICS
3D Environment Art & Game Development
Creating realtime shaders, procedural materials, and technical art tools for game development.
SELECTED WORK
Featured Projects
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PROJECT
Storm Ocean Shader
A real-time storm ocean shader developed with Unreal Engine and HLSL.
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Recent Development Logs
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Storm Ocean Shader Development
Development of a large-scale storm ocean shader using Unreal Engine and HLSL.
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